I liked the first one, but I really wish this was better a balanced, it feels all chance and im being overloaded with status effects right away... Why arent levels marked how hArd they will be, constantly feel like Im going in blind. How many enemies will there be, or are left? No idea! Oh Ive used all my items and I died... Great! Now I cant beat any level...? A lot of the new features feel tacked on to the core of the original game which hAd a lot of character, which seems lost somehow in this version.
Watersong7 about Super Glyph Quest, v1.03